package com.codename1.gaming.physics.box2d.pooling

Object pooling abstractions used to avoid allocations in the box2d physics engine.

Part of the box2d simulation engine, a derived work of JBox2D used under the BSD 2-Clause license; see com.codename1.gaming.physics for attribution.

Types

interface IDynamicStackSame functionality of a regular java.util stack.
interface IOrderedStackThis stack assumes that when you push ’n’ items back, you’re pushing back the last ’n’ items popped.
interface IWorldPoolWorld pool interface