public class FrictionJointDef

  1. Object
  2. JointDef
  3. FrictionJointDef
Friction joint definition.

Fields

public final Vec2 localAnchorAThe local anchor point relative to bodyA’s origin.
public final Vec2 localAnchorBThe local anchor point relative to bodyB’s origin.
public float maxForceThe maximum friction force in N.
public float maxTorqueThe maximum friction torque in N-m.

Constructors

public FrictionJointDef()

Methods

public void initialize(Body bA, Body bB, Vec2 anchor)Initialize the bodies, anchors, axis, and reference angle using the world anchor and world axis.

Inherited fields

Inherited methods

Field details

localAnchorA

public final Vec2 localAnchorA
The local anchor point relative to bodyA’s origin.

localAnchorB

public final Vec2 localAnchorB
The local anchor point relative to bodyB’s origin.

maxForce

public float maxForce
The maximum friction force in N.

maxTorque

public float maxTorque
The maximum friction torque in N-m.

Constructor details

FrictionJointDef

public FrictionJointDef()

Method details

initialize

public void initialize(Body bA, Body bB, Vec2 anchor)
Initialize the bodies, anchors, axis, and reference angle using the world anchor and world axis.