public class RewardItem
- Object
- RewardItem
The reward earned by a user who finished watching a RewardedAd or
RewardedInterstitialAd. The type and amount are configured in the
ad network console for the specific ad unit.
Note: for production apps that grant valuable rewards you should verify the
reward server side rather than trusting the client. See
ServerSideVerificationOptions.
Constructors
public RewardItem(String type, int amount) | Creates a new reward item. |
Methods
public String getType() | The reward type as configured in the ad network console (e.g. “coins”). |
public int getAmount() | The reward amount. |
public String toString() | Returns a string representation of the object. |
Inherited methods
Constructor details
RewardItem
public RewardItem(String type, int amount)Creates a new reward item.
Parameters
typeString- the reward type as configured in the ad network console (e.g. “coins”)
amountint- the reward amount
Method details
getType
public String getType()The reward type as configured in the ad network console (e.g. “coins”).
getAmount
public int getAmount()The reward amount.
toString
public String toString()Returns a string representation of the object. In general, the toString method returns a string that “textually represents” this object. The result should be a concise but informative representation that is easy for a person to read. It is recommended that all subclasses override this method.
The toString method for class Object returns a string consisting of the name of the class of which the object is an instance, the at-sign character `@’, and the unsigned hexadecimal representation of the hash code of the object. In other words, this method returns a string equal to the value of:
getClass().getName() + ‘@’ + Integer.toHexString(hashCode())